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Recent Posts

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71
News / Re: Bebot still Alive ?!
« Last post by bitnykk on August 28, 2020, 07:09:23 pm  »
Just shipped some new patching that solved several minor issues, and allowing the bot to be launched under PHP 7+
72
News / Bebot 0.7.x still Alive ?!
« Last post by bitnykk on August 18, 2020, 05:33:36 pm  »
Bebot still seems popular among the AO community, and i'm ready to invest some efforts from time to time to maintain it.

Therefore, efforts will focus on the "official" GitHub 0.7.x version available at https://github.com/J-Soft/BeBot

My own fork at https://github.com/bitnykk/BeBot will be a playground/testing kind of "beta" - before Khalem eventually merges welcomed changes to "official" upper.

A new AO forum section was created for this evolutive release, while the left menus were updated :
- download link now point toward the "official" 0.7.x upper
- documentation is still mainly relevant even with this release
- forum and license link are also still up-to-date and remained
- whereas all the other old links went down to an archive section

As always, feel free to suggest modules, changes or bring bug(s) to our attention through forum.

On a personal note : please remind i don't actively play AoC hence i'm focused on AO updates and modules. So if anyone want to participate/reinforce, welcomed !
73
AO 0.7 support / Re: 0.7.0 updates
« Last post by bitnykk on May 17, 2020, 04:22:04 pm  »
- patched the Items modules to point toward an existing aoitems server
- patched several elements including PHP 7+ support & few other stuff
74
AO 0.7 support / 0.7.x updates for AO
« Last post by bitnykk on May 08, 2020, 11:58:06 pm  »
I've forked the official 0.7.x by TJuberg (2012) to be able to bring few fixes & improvements.

It's now available at https://github.com/bitnykk/BeBot
PS : Khalem may also reflect changes on https://github.com/J-Soft/BeBot

First patches are :
- update of the AO servers list (dimensions 0, 5 and 6)
- improvement & correction of the ##color## system

Follow this thread to see the future additions.
Can even request some or help on the forked code.
75
AO 0.6.x Custom/Unofficial modules / Stats module
« Last post by bitnykk on April 16, 2020, 04:45:43 pm  »
This module allows you to access some hidden skills of your character (crit, xp bonus, add all def, many others).

It's based on Buda version from Tyrence, adapted for Bebot compatibility. Add the file to your "modules" folder (in its root or "ao" subfolder, eg) and restart to use.

PS : you must be logged in this forum to see the file link !
76
0.5.x Custom/Unofficial Modules / Re: OnlineOrg
« Last post by Hell on February 28, 2020, 11:21:55 pm  »
Hello everyone, just wondering if we ever got this one to work with 0.6.x version of Bebot?

Thanks :]
77
General discussion / Re: AO Bots - discord server
« Last post by Ruskebusk on January 23, 2020, 04:17:04 pm  »
I'd like an invite.
78
General discussion / AO Bots - discord server
« Last post by bitnykk on January 09, 2020, 12:18:41 pm  »
There's now a discord server offering chat & support over most existing bots : Bebot, Budabot, Tyrbot, etc. It's named AO Bots.

To join it, just make a request here (in this thread or by PM or /tell to me) and you'll be provided with an invitation link to be used within 24h.
79
AoC 0.6.x Custom/Unofficial modules / Re: Offline AA training timer module
« Last post by Ruskebusk on August 29, 2019, 11:12:14 pm  »
I added a logon notify if the user does not have a timer set.

Wanted to share it as I find it usefull  :D

EDIT: Didnt get it to work properly :(

EDIT2: Got it to work! If it doesnt work for you please tell me.

https://www.dropbox.com/s/muwlf87cvsenbcv/TimerAA.php?dl=0
Pages: 1 ... 6 7 [8] 9 10
* Recent Posts
0.8.x updates for AoC by bitnykk
[July 16, 2025, 02:51:07 pm ]


0.8.x updates for AO by bitnykk
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Com bot module by bitnykk
[November 25, 2024, 05:36:11 pm ]


[AoC] special char for items module by bitnykk
[February 09, 2024, 09:41:18 pm ]


BeBot still alive & kicking ! by bitnykk
[December 17, 2023, 12:58:44 am ]

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