collapse collapse
* User Info
 
 
Welcome, Guest. Please login or register.
* Search

* Board Stats
  • stats Total Members: 989
  • stats Total Posts: 18366
  • stats Total Topics: 2501
  • stats Total Categories: 7
  • stats Total Boards: 35
  • stats Most Online: 1144

Recent Posts

Pages: 1 ... 5 6 [7] 8 9 10
61
Helpful posts / Secured public AO bot
« Last post by bitnykk on September 29, 2020, 04:29:49 pm  »
By default, and exception made for OWNER/(SUPER)ADMIN/LEADER, your bebot will see anyone unknown to him as ANONYMOUS for obvious security reasons.
But you may need to open it for public use.

This could be done by changing code and/or database access level of, e.g., !join command as anyone will be seen as GUEST once in chat, thanks to the corresponding option under !settings security ... but this way of doing could be
problematic, hence we don't recommend ...


Better recommended way for this is to filter by the !security/!flexible system and set of commands. Let's take an example that you need to set your bot opened to anyone over level 100 :
1/ create a new group, eg => !addgroup anonjoiners public
2/ allow this group to receive flex condition(s) => !flexible create anonjoiners AND
3/ set the wanted condition(s), eg => !flexible condition add anonjoiners level > 100
4/ set the group level to GUEST => !security levels => click on GUEST link in front of anonjoiners (that was ANONYMOUS by default, for security reaons).
From now on, you bot will accept any joiner over level 100.

NB : on the same principle you could cumulate several conditions (either under AND otherwise OR associativity) checking over specific rank(s), player(s), org(s), profession(s), etc.

You may even want to include some sided check(s) :
5/ register the group => !set Flexible_Security Guest_Group anonjoiners
6/ (re)set the level => !minlevel 100
7/ set the side(s) => !faction neutral
From there, you bot would only accept neutrals over level 100.

Feel free to check these commands notices (with !help commandname) to find the best way to make your own settings according to your needs !
62
AO 0.7 support / Re: 0.7.x updates for AO
« Last post by bitnykk on September 16, 2020, 04:40:04 pm  »
Bebot 0.7.1 is released @ bebot.link

For AO, the focus is on updated raid commmands & interface v. 1.1 (new HL Totw included).
For AOC, there are huge patches in connection system & many other warnings solved.
Both games also benefit several core fixes, servers update, mysqli & PHP 7+ support!

Project will go on by preparing 0.7.2 with more org oriented functions for both games.
Thanks for feedback to help us improving it @ bebot.link/forum/
63
AoC 0.7 support / Re: 0.7.x updates for AoC
« Last post by bitnykk on September 16, 2020, 04:39:47 pm  »
Bebot 0.7.1 is released @ bebot.link

For AO, the focus is on updated raid commmands & interface v. 1.1 (new HL Totw included).
For AOC, there are huge patches in connection system & many other warnings solved.
Both games also benefit several core fixes, servers update, mysqli & PHP 7+ support!

Project will go on by preparing 0.7.2 with more org oriented functions for both games.
Thanks for feedback to help us improving it @ bebot.link/forum/
64
AoC 0.7 support / Re: 0.7.x updates for AoC
« Last post by bitnykk on September 08, 2020, 03:58:09 pm  »
Thanx to the help of Ruskebusk from Crom, i now have a testing toon that allows us to test new 0.7.x version (as i'm not an Aoc player, only AO usually).

Some PHP 7+ connection fixes are incoming to solve issues that we're totally aware of. Please be patient with us ;)
65
AoC 0.7 support / 0.7.x updates for AoC
« Last post by bitnykk on August 31, 2020, 07:46:52 pm  »
I've forked the official 0.7.x by TJuberg (2012) to be able to bring few fixes & improvements.

It's now available at https://github.com/bitnykk/BeBot
PS : Khalem may also reflect changes on https://github.com/J-Soft/BeBot

New patches were made to fix some AoC server issues and improve SQLi compatibility.

NB : please remember i'm not a regular AoC player as i'm focused on AO ; so if anyone wants to give feedback for AoC, welcomed !
66
AO 0.7 support / Re: 0.7.0 updates
« Last post by bitnykk on August 31, 2020, 07:43:34 pm  »
- more patches to fix legacy elements, SQLi compatibility and update README
67
News / Re: Bebot still Alive ?!
« Last post by bitnykk on August 28, 2020, 07:09:23 pm  »
Just shipped some new patching that solved several minor issues, and allowing the bot to be launched under PHP 7+
68
News / Bebot 0.7.x still Alive ?!
« Last post by bitnykk on August 18, 2020, 05:33:36 pm  »
Bebot still seems popular among the AO community, and i'm ready to invest some efforts from time to time to maintain it.

Therefore, efforts will focus on the "official" GitHub 0.7.x version available at https://github.com/J-Soft/BeBot

My own fork at https://github.com/bitnykk/BeBot will be a playground/testing kind of "beta" - before Khalem eventually merges welcomed changes to "official" upper.

A new AO forum section was created for this evolutive release, while the left menus were updated :
- download link now point toward the "official" 0.7.x upper
- documentation is still mainly relevant even with this release
- forum and license link are also still up-to-date and remained
- whereas all the other old links went down to an archive section

As always, feel free to suggest modules, changes or bring bug(s) to our attention through forum.

On a personal note : please remind i don't actively play AoC hence i'm focused on AO updates and modules. So if anyone want to participate/reinforce, welcomed !
69
AO 0.7 support / Re: 0.7.0 updates
« Last post by bitnykk on May 17, 2020, 04:22:04 pm  »
- patched the Items modules to point toward an existing aoitems server
- patched several elements including PHP 7+ support & few other stuff
70
AO 0.7 support / 0.7.x updates for AO
« Last post by bitnykk on May 08, 2020, 11:58:06 pm  »
I've forked the official 0.7.x by TJuberg (2012) to be able to bring few fixes & improvements.

It's now available at https://github.com/bitnykk/BeBot
PS : Khalem may also reflect changes on https://github.com/J-Soft/BeBot

First patches are :
- update of the AO servers list (dimensions 0, 5 and 6)
- improvement & correction of the ##color## system

Follow this thread to see the future additions.
Can even request some or help on the forked code.
Pages: 1 ... 5 6 [7] 8 9 10
* Recent Posts
Com bot module by bitnykk
[November 25, 2024, 05:36:11 pm ]


0.8.x updates for AO by bitnykk
[June 23, 2024, 03:19:47 pm ]


0.8.x updates for AoC by bitnykk
[June 23, 2024, 03:19:44 pm ]


[AoC] special char for items module by bitnykk
[February 09, 2024, 09:41:18 pm ]


BeBot still alive & kicking ! by bitnykk
[December 17, 2023, 12:58:44 am ]

* Who's Online
  • Dot Guests: 185
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.
* Forum Staff
bitnykk admin bitnykk
Administrator
Khalem admin Khalem
Administrator
WeZoN gmod WeZoN
Global Moderator
SimplePortal 2.3.7 © 2008-2024, SimplePortal