BeBot - An Anarchy Online and Age Of Conan chat automaton

Development => Module Requests => Topic started by: Mobsters on December 27, 2006, 03:27:18 am

Title: Spirit module
Post by: Mobsters on December 27, 2006, 03:27:18 am
would be cool to get spirit module for shades  ::)

kinda like that sql symb module but with spirits.  8)

Title: Re: Spirit module
Post by: Wolfbiter on December 27, 2006, 11:00:02 am
So do it. It's not hard to write a spirits database (they're all on auno and aodb), it's just incredible boring.
Title: Re: Spirit module
Post by: Mobsters on December 27, 2006, 01:24:39 pm
i can write the db, i just need the php to make it work  :-[
Title: Re: Spirit module
Post by: Wolfbiter on December 27, 2006, 04:06:23 pm
Can pretty much use the !symb script straight, just need to change a few output things, more or less (and which table it queries).
Title: Re: Spirit module
Post by: Mobsters on December 27, 2006, 04:29:06 pm
was thinking of following dababase things: ql, spot, type, name, id ,level

ql is ql of spirits
spot is spot where it goes, like head, eye etc
type is the type of spirit, like offence, defence, essence, true seeing etc
name is the name of spirit like bitter Spirit of True Seeing
id is id
level is level req to equip spirit
Title: Re: Spirit module
Post by: Wolfbiter on January 26, 2007, 05:52:07 am
http://bebot.link/index.php/topic,653.0.html
SimplePortal 2.3.7 © 2008-2025, SimplePortal