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Author Topic: simplified IRC module?  (Read 5726 times)

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Offline uberjon

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Re: simplified IRC module?
« Reply #15 on: August 16, 2009, 09:10:29 pm »
status update: still developing slowly for my software. found a "bug or such" today..

when someone uses a script in guild chat, like /script.txt (the txt file has basic html for the game to interpret)

the module i have adds weird data to the database...

basically my setup should have it add something like this to the db:

Code: [Select]
$username said: $message

but it turns out like:
Code: [Select]
0 said: <remoteformat id="ugh" category="100" key="ugh" knubot="0"  ><parameter value="6;Jekhel" /><parameter value="ugh" /></remoteformat>

replaced teh actual data with "ugh" as im not sure if its something security related or what. some was just long strings of numbers some was weirder. any suggestions?

last resort would be like:
Code: [Select]
if($username == 0)
{
die();
} else { ......

 

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