BeBot - An Anarchy Online and Age Of Conan chat automaton

Development => Module Requests => Topic started by: nullerman on March 02, 2008, 02:22:28 am

Title: City cloak
Post by: nullerman on March 02, 2008, 02:22:28 am
i would like to see this module get build in to the V5.x of bebot....

Thanks alot.
/nuller

hi, at first sorry for my bad english.  :-\

i would like to modifie the alienattack_GUILD modul so that after disabling the cloaking device the bot sends a msg in the orgchannel ("carful, alien attack is initiiated. dont enter the city, please") for 6 times with a delay of 5mins.
If someone logon in this time, he should get a tell with the same msg.

The main problem is that i dont know how i can make the 30min loop.

im thankful for any help :)
Title: Re: City cloak
Post by: Temar on March 02, 2008, 03:20:10 am
Done, and Commited to SVN
Title: Re: City cloak
Post by: nullerman on March 02, 2008, 07:25:32 am
Thanks, Sweeeeeet.....
Title: Re: City cloak
Post by: Blueeagle on March 02, 2008, 08:31:15 am
I would think that a raid command by the bot would be sufficient if it was done along with logon spam.

Then again I always check the cloak before entering the city. :)
Title: Re: City cloak
Post by: Temar on March 02, 2008, 08:36:06 am
i been useing those changes i added to svn awhile and my org likes it
Title: Re: City cloak
Post by: Alreadythere on March 02, 2008, 10:41:31 am
You could have done it with a timer too ;)

Create a new timer class with warnings every 5mins, and simply create a timer using that class if a raid is started. This way it would even survive a bot restart (though that's not that important, the other parts of the module don't survive a restart either as all is stored in memory only). It would remove any hassle with creating and removing any cron jobs yourself :)
Title: Re: City cloak
Post by: Metaphblade on March 03, 2008, 09:06:13 am
just added this to my bot (had it in the earlier versions, but im using trunk now).  I set the spam to both, however, it doesnt seem to be working properly.  i logged on an alt during a raid....and he didnt get the tell, and we never recieved the 6 time spam in org chat.

was there something else i was supposed to configure?
Title: Re: City cloak
Post by: Alreadythere on March 03, 2008, 10:38:32 am
LogonNotifies have to be enabled. Only thing I can think right out of my head.
Title: Re: City cloak
Post by: Metaphblade on March 03, 2008, 10:42:00 am
yup, and always have been.  i dunno either, lol.  oh well
Title: Re: City cloak
Post by: Alreadythere on March 03, 2008, 02:07:44 pm
This seems to be caused by the same problem as your Online/News problems. For some reason you don't get a notify...
Title: Re: City cloak
Post by: Dracutza on March 03, 2008, 05:23:02 pm
I haven't used this one yet, but can we get an option (if it does not already exist,) to enable/disable this in settings or something?

Much like I'd like to see enable/disable on the "your cloak will be ready in 30 min" message.

I am sure some orgs love it... i feel this will be a nuisance to ours just like the "cloak ready" spam.
Title: Re: City cloak
Post by: Temar on March 03, 2008, 06:48:54 pm
i changed mine so i only get spam when its ready to be turned on or off as no need to know there is 30mins left etc
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