status update: still developing slowly for my software. found a "bug or such" today..
when someone uses a script in guild chat, like /script.txt (the txt file has basic html for the game to interpret)
the module i have adds weird data to the database...
basically my setup should have it add something like this to the db:
$username said: $message
but it turns out like:
0 said: <remoteformat id="ugh" category="100" key="ugh" knubot="0" ><parameter value="6;Jekhel" /><parameter value="ugh" /></remoteformat>
replaced teh actual data with "ugh" as im not sure if its something security related or what. some was just long strings of numbers some was weirder. any suggestions?
last resort would be like:
if($username == 0)
{
die();
} else { ......