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Author Topic: EQDKP - ingame query module (v3.0.3)  (Read 104790 times)

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Offline Margon

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Re: EQDKP - ingame query module
« Reply #30 on: October 16, 2009, 07:50:51 pm »
Works 100% on my end, we can view all raids and all signs show.

what eqdkp version do you use?

Offline Drizzurdeen

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Re: EQDKP - ingame query module
« Reply #31 on: October 16, 2009, 07:54:46 pm »
EQDKP Plus 0.6.3.0

an it don't work ... only the first raid is shown correct ... but is it correct that only my own sign up is shown ???

Offline Getrix

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Re: EQDKP - ingame query module
« Reply #32 on: October 16, 2009, 08:04:45 pm »
Quote
2009-10-16 - v1.7 - Added time_offset to fix timezone difference (!set eqdkp). Added "!dkp debug" for debugging. Show "Raid ID" in raid list. And some small fixes

Could you download v1.7 and run "!dkp debug" and post it.

It seems that the two person that cant make it work is German users. Is the database different?

EDIT: Oops, forgot to upload the file
« Last Edit: October 16, 2009, 08:41:53 pm by Getrix »
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Offline Margon

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Re: EQDKP - ingame query module (v1.7)
« Reply #33 on: October 16, 2009, 09:13:10 pm »
Config DB
default_lang = german
game_language = de
game_version = 1.0
plus_version = 0.6.3.0

Module version: v1.7 - 2009-10-15

but the databasebuild should be the same (only the class-names are translated)

Offline Getrix

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Re: EQDKP - ingame query module (v1.7)
« Reply #34 on: October 16, 2009, 09:15:01 pm »
And you are also using "Roles" for signups?
The error you are getting is close to where the roles are grouped and getting ready to be printed. And it tells me that there is no "Roles" set...
Success is not final, failure is not fatal: it is the courage to continue that counts.
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Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.7)
« Reply #35 on: October 16, 2009, 09:18:15 pm »
Quote
Config DB
default_lang = german
game_language = de
game_version = 1.0
plus_version = 0.6.3.0

Module version: v1.7 - 2009-10-15

Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.7)
« Reply #36 on: October 16, 2009, 09:22:08 pm »
another question ... why i can only see one sign up ???

but there are 8 sign ups ... hmmmmm crazy


Offline Margon

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Re: EQDKP - ingame query module (v1.7)
« Reply #37 on: October 16, 2009, 09:23:21 pm »
our raids are set to "no distribution"

when i use "role distribution" it works

can you fix it please?



Getrix 4 president ! :)

Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.7)
« Reply #38 on: October 16, 2009, 09:28:14 pm »
narf ... so i have to define roles ??? like tank dd heal and so on ???

Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.7)
« Reply #39 on: October 16, 2009, 09:33:53 pm »
ah kk i have to change the raids to rolle-distribution ;) .... here runs the rabit ^^

btw. the group and raid-invite is perfekt ;)

signed Getrix for president ;)

Offline Getrix

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Re: EQDKP - ingame query module (v1.7)
« Reply #40 on: October 16, 2009, 09:35:17 pm »
Didnt know there was a option to not have Roles.
Could you tell me where i find that option and i will try to make a workaround for it.
Success is not final, failure is not fatal: it is the courage to continue that counts.
- Sorry, i dont have time to reply question on PM. Make a topic.

Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.7)
« Reply #41 on: October 16, 2009, 09:36:43 pm »
when u create a raid u can decide if it should be with class- , roll- or non-distribution

Offline Margon

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Re: EQDKP - ingame query module (v1.7)
« Reply #42 on: October 16, 2009, 09:47:38 pm »
Administration Panel -> Raidplaner Settings -> Layout/Style


and when you add a new raid you can chance the distribution here

Offline Getrix

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Re: EQDKP - ingame query module (v1.8)
« Reply #43 on: October 16, 2009, 10:06:11 pm »
Thanks for good debugging ;)

Quote
2009-10-16 - v1.8 - Fixed "Distribution" bug in !dkp raid to support "Class/Role/No Distribution". Added Raid/Group invite commands to "LEADER" security group.

Problem here was that i didnt know about this options.
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Offline Drizzurdeen

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Re: EQDKP - ingame query module (v1.8)
« Reply #44 on: October 16, 2009, 10:21:18 pm »
kk now it works perfekt ... buuuuuuuuuuuuuuut ...

in the view of the raid ... only signed chars could be get invited ... the confirmd chard could not ...


« Last Edit: October 16, 2009, 10:25:32 pm by Drizzurdeen »

 

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