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[AoC] character equipment overview - idea for new module

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rmb:
I have a vision of a module that would give guild officers and raid leaders an overview of the guild/raid members equipment.
The idea behind this is that when you know who has what gear you can:
 - make better decision on raid roles (eg. conq with full t2 might be a better tank then guard in partial t1)
 - make better decision on loot distribution with master looter setup (eg. if someone is missing single part of the set you may want him to loot a tokens; you want to decide which of the 3 demos should take t2 helmet).


First there is a need for creating a characters' equipment database.
Each member should be allowed to add information on his current raid gear for each item slot: head, chest, legs, boots, wrist, hands, belt.
The same for weapons: main hand 1, off hand 1, main hand 2, off hand 2. 
For statistical purposes it might be good to add slots with non-raid equipment: back, left finger, right finger, neck.

I was not able to decide in my head what type of entries it should be: exact item (itemref) or just a type of item (green - enchanted, blue - rare, violet - epic, t1, t2, t3, t4, khitai). I fell more inclined to type of item since the vision is to make and overview rather than exact equipment database (for which you can use yg integration).

Obviously there is also a need to allow raid leaders and admins make corrections in the data of any character.



Second part is to make use of the data.
The longer I was thinking the bigger the feature list was. I try to describe a lot but feel free to skip or modify some of it as it may be too complicated to implement.

In raid situation raid leader should be able to see:
 - a list of characters in a raid with brief description of what they have on, eg:
Overview list:
Char1 - Armour: 3 x rare, 4 x t1; Weapon: 1 x epic, 1 x t1, 1 x rare.
Char2 - Armour: 2 x rare, 1 x t1, 4 x t2; Weapon: 3 x epic, 1 x t1,
Char3 - Armour: 4 x t1, 3 x t2; Weapon: 4 x t2,
etc.

(notice that only raid-lotable armour is listed here; weapons may need a better way to illustrate 2-handed - one item that takes two slots)

 - a list of specific class characters in a raid with brief description of what they have on, eg:
[same as above but for selected class]

 - a list of specific class characters with a description of specific item, eg:
List demo's head:
demo1: rare
demo2: t1
demo3: t3

 - an ability to see specific character equipment:
Demo1 equipment:
head - rare
chest - rare 
legs - epic
boots - t1
wrist - t1
hands - rare
belt - t1
back - epic
left finger - rare
right finger - epic
neck - khitai

main hand 1 - t1
off hand 1 - epic
main hand 2 - epic
off hand 2 - none


And here are my concerns form brain storm session:

Conversion of item type to some sort of points / weight system.
Generally good idea (bot could suggest a decision based on calculations of points), but the rules of what item type is worth how many points may differ from guild to guild. Plus if you start talking about raid and points people see it as crypto-DKP, which is not the point (and there is a dkp system already, so why making another?).
If there would be a way to code point conversion that would be configurable - I'm all for it. But since seams very complicated (separate commands for point scale setup and management plus all the calculations that would use the points) I do not think this is needed. Not at this stage.

It would be good if item types retain their colours (eg. wherever you see "rare" it ought to be in  blue).

It would be good if the characters on all lists would be a links to show details of that person. 

It would be good if on the general list there would be a links to call list for certain class.

It would be good if on the certain class list there would be a links to call list for certain item type.

It all sounds good for raids (max 24 chars). If you think about guild wide usage there is a need to limit the list. Perhaps make it for main characters only? This needs more brain storming.


/discuss

Drizzurdeen:
hmmmmm don't know if it would help ... but we use just the !yg
only !yg [charname]
so we can see how the charakter ist equippet ... the easiest way in my opinion

greetz da drizz

rmb:
I noticed that YG profile is very often not up to date, so I would not relay on it too much.

Unless there is a method to force update of YG profile for all guild members?


And still I think that it would be good to have sort of an overview insted of manually check and note each person.

Kyr:
There is a yg updater you can install and have running while you play AoC.  It should update the yg db when ever you select a character.  Last I heard it wasn't working right now though. Stay tuned to the yg site for updates.

Getrix:
I think i got kinda same idea, but never had time to make it.

What you want is to be able to run "!command Nick" and get a list like YG.com gives, but also contain what rarity level the item is (T1-2-3-4) without needing to remember what item it is or check the price to verify it.

If someone could provide med with a list over Class/ItemName/ItemID/RarityLevel(T1-T2) i may get some time to make this one day.

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