collapse collapse
* User Info
 
 
Welcome, Guest. Please login or register.
* Search

* Board Stats
  • stats Total Members: 989
  • stats Total Posts: 18366
  • stats Total Topics: 2501
  • stats Total Categories: 7
  • stats Total Boards: 35
  • stats Most Online: 1144

Author Topic: Important notices to code contributors  (Read 8475 times)

0 Members and 1 Guest are viewing this topic.

Offline Khalem

  • BeBot Founder
  • Administrator
  • ********
  • Posts: 1169
  • Karma: +0/-0
    • http://www.ancarim.com
Important notices to code contributors
« on: November 28, 2005, 06:56:38 pm »
This list may change to include recommended ways of accessing certain features of the bot as time goes by.

License
- All code posted on these forums or links to code where it is clear that the author of the code is the person making the link will be assumed to be licensed under the General Public License version 2 or later unless otherwise stated in the post or in the actual code. As such they can be freely distributed and changed.

- Any code modifications done to code posted on these forums or distributed with BeBot will fall under their respective License.

This is effective as of 28th of November 2005

Important
All sourcecode, attachments and similar posted or linked to from these forums are unofficial and often unsupported. Use at your own risk. Usually the GPL disclaimer will apply:
Quote
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
The full GPL text is available at http://www.gnu.org/copyleft/gpl.html

Coding
- Whenever you hardcode access restrictions into modules, please ensure that those access restrictions are recursive.
For example, if the restriction check is for "Raidleader", also make sure that "Admin" and "Superadmin" are checked. This ensures that people do not need to be listed in all access lists below their highest access list entry.

Posting code
You will generally have 3 options when it comes to posting code.
- You can post the code in your post on the forum. If you use the code BBCode tag your code will appear in a fixed font preserving any formatting.
If you paste your code inside the code BB-code blocks starting with <?php instead of merely <? the code will automatically be colorized with syntax highlighting.
- Post your mod as an attachment using the "Additional Options" when posting. Permitted file extentions are: txt, zip, rar, tar, gz, bz2
- Direct links to an offsite location. If you do this, please be sure to either archive it using zip, rar, tar, gz or bz2, or post it in a plaintext readable format like phps or txt
« Last Edit: December 21, 2005, 12:37:22 pm by Khalem »
BeBot Founder and Fixer Kingpin

Offline Khalem

  • BeBot Founder
  • Administrator
  • ********
  • Posts: 1169
  • Karma: +0/-0
    • http://www.ancarim.com
Re: Important notices to custom module contributors
« Reply #1 on: December 15, 2005, 11:45:26 pm »
Bump for update.
BeBot Founder and Fixer Kingpin

 

* Recent Posts
Com bot module by bitnykk
[November 25, 2024, 05:36:11 pm ]


0.8.x updates for AO by bitnykk
[June 23, 2024, 03:19:47 pm ]


0.8.x updates for AoC by bitnykk
[June 23, 2024, 03:19:44 pm ]


[AoC] special char for items module by bitnykk
[February 09, 2024, 09:41:18 pm ]


BeBot still alive & kicking ! by bitnykk
[December 17, 2023, 12:58:44 am ]

* Who's Online
  • Dot Guests: 97
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.
* Forum Staff
bitnykk admin bitnykk
Administrator
Khalem admin Khalem
Administrator
WeZoN gmod WeZoN
Global Moderator
SimplePortal 2.3.7 © 2008-2024, SimplePortal