BeBot - An Anarchy Online and Age Of Conan chat automaton

Archive => Anarchy Online Archive => 0.5.x Custom/Unofficial Modules => Topic started by: Nogoal on March 19, 2008, 04:29:14 pm

Title: Init 1.05.*
Post by: Nogoal on March 19, 2008, 04:29:14 pm
Version 1.05.1

Version 1.05

Init.phps (http://aotn.binarywastes.net/Init.phps)
Title: Re: Init 1.05
Post by: Agnot on September 23, 2008, 05:20:06 pm
conversion from Init 1.05 to latest version of bebot that I found (active atm)

Following Fix

return $this->bot->make_blob(); to return $this->bot->core("tools")->make_blob(); (the pointer to core("tools") was missing) in ALL instances seen otherwise the module will just crash the bot... which can be entertaining but not so useful.

Argal - RK1

Title: Re: Init 1.05
Post by: Nogoal on September 24, 2008, 10:12:52 am
Thank you for pointing that out. It was already changed in mine, don't know why it's not here or maybe I changed it after.
Title: Re: Init 1.05
Post by: Nytridr on September 27, 2008, 12:41:10 am
just fyi there is no such critter as ##blob_subtitle##  in the 15_Color.php file for the svn version of the bot.  you will need to change all 20 of them in the file to a matching theme color or force it using <font color=010101>blah</font> type of thing.  but I would suggest looking in the 15_Color.php file for the theme colors you can use.

Title: Re: Init 1.05
Post by: Nogoal on September 30, 2008, 11:36:36 pm
Or add blob_subtitle to svn? :D I use blob_subtitle for tower alert too. My point is that I'd rather have modules that use colors set by the owner. Just take Items.php, you have to modify the code to get colors matching your bot.
Title: Re: Init 1.05
Post by: Temar on October 01, 2008, 01:53:45 am
all color can be changeing useing the color management thing ingame
as for coding u need to define new thing like ##blob_subtitle## if u want them too work
Title: Re: Init 1.05
Post by: Nogoal on October 02, 2008, 10:34:56 am
Aaah! You should add !color to !settings. :D
You can now change that color with '!color module init'.
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