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Author Topic: Custom modules  (Read 50534 times)

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Offline Lal

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Custom modules
« Reply #60 on: April 23, 2005, 09:15:45 am »
wow nice work :)
[205/12][Lalsoldier][RK2]

[190/5][Laldoc][RK2]

[195/10][Lalnt][RK2]

Offline Zacix

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Custom modules
« Reply #61 on: April 26, 2005, 09:38:15 am »
I've mailed craized a new update for the teamsmodule. It should now show level and profession on players in the teams administration screen. Very nice if you don't know all the players when you are making teams. Lets hope craized will post it anytime soon :P
Zacix
Current projects:
RINGBot, BeBot branch
Neutnet, RK2 Neutral massmessage network

Offline craized

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Custom modules
« Reply #62 on: April 26, 2005, 08:48:59 pm »
http://www.craized.net/junk/bebot/highlight.php?Teams
Updated. Great job once again Zacix, great feature for admins.
Trailin [213/14][ADVENTURER][RK2]
Bigburtha [216/17][NT][RK2][FROZEN]
Abeham [199/7][TRADER][RK2][FROZEN]


Offline craized

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Custom modules
« Reply #63 on: April 27, 2005, 06:16:37 am »
http://www.craized.net/junk/bebot/highlight.php?Playfield
Playfield module updated, unfortunitely due to the way FC is timing the playfield, every time there is down time for the servers, the PF timer gets tweaked. I'm trying to work in a manual fix at the moment, however it is incomplete. Also,
http://www.craized.net/junk/bebot/highlight.php?Timer
Added multiple timer functionality.
!timer <time> <name>
!timer <name>
!timer clear <name>
this will create, list, and clear a named timer, but I have left in the original !timer <time>, !timer, and !timer clear functions for a main timer.
This module is pretty much done, I'm sure the more dedicated users on this forum will be glad to tell me all the things I did wrong, expect updates and enjoy!


EDIT: !timers in private group chat and tells will now return a clickable blob showing all active timers and their remaining times.
Trailin [213/14][ADVENTURER][RK2]
Bigburtha [216/17][NT][RK2][FROZEN]
Abeham [199/7][TRADER][RK2][FROZEN]


Offline craized

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Custom modules
« Reply #64 on: April 27, 2005, 08:10:06 am »
Factioned invites.
http://www.craized.net/junk/bebot/highlight.php?PrivGroup

I've modded this file to check faction before allowing invites.
!faction
Displays the current faction(s) allowed to join bot.
!faction <Clan|Omni|Neutral|All>
Sets which faction(s) are allowed to join the bot.

NOTE: This only affects people inviting themselves through tells, if someone already in the group does !invite <player> it will act normally. Also, this may slow down your bot because it has to do a player lookup on each character it doesn't have already in its database before each invite.
Trailin [213/14][ADVENTURER][RK2]
Bigburtha [216/17][NT][RK2][FROZEN]
Abeham [199/7][TRADER][RK2][FROZEN]


Offline craized

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Custom modules
« Reply #65 on: April 28, 2005, 08:16:00 am »
ANNOUNCEMENT:
I'm going to create a new thread for each module because this is getting too hectic. I've created a cute little script, so the links showing the contents of my modules now has a link to a zipped file which is created on the fly, gauranteeing completely up to date content.

Enjoy!
Trailin [213/14][ADVENTURER][RK2]
Bigburtha [216/17][NT][RK2][FROZEN]
Abeham [199/7][TRADER][RK2][FROZEN]


Offline craized

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Custom modules
« Reply #66 on: May 01, 2005, 06:23:49 am »
One of my orgmates wanted a timer which counted up, so I threw something together. It's very simple and felt it didn't deserve it's own thread but thought perhaps it would come in handy to someone.

http://www.craized.net/junk/bebot/highlight.php?Stopwatch
Trailin [213/14][ADVENTURER][RK2]
Bigburtha [216/17][NT][RK2][FROZEN]
Abeham [199/7][TRADER][RK2][FROZEN]


Offline Lal

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Custom modules
« Reply #67 on: May 01, 2005, 01:52:44 pm »
GJ :) it deserves its own tread :P
[205/12][Lalsoldier][RK2]

[190/5][Laldoc][RK2]

[195/10][Lalnt][RK2]

 

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